DayZ Azer's MultiScript
#1
This Is Azer's Multiscript, Posted On MPGH Posted On DF By Convict/XZ


If you dont now know how to cheat on DayZ research it, I Will NOT give you a bypass or injector

Have Fun!

Code:
 

new_queued = compile preprocessFileLineNumbers "\dz\modulesDayZ\scripts\player_queued.sqf";
[] spawn 
{
    while{true} do 
{
        player_queued = 
   {
            _id = _this select 0;
            _this set[6,0]; 
            systemchat "AzersMultiScript: Respawned like a Zeus!";
            _this call new_queued;
        };
    };
};   

AzersMultiScript_Run =
{
call AzersMultiScript_KeyBinds;
call AzersMultiScript_Scripts;
};
AzersMultiScript_KeyBinds =
{

    comment "I";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x17) then
{
        call azerhacksisgod;
}'];
comment "BackSpace";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x0E) then
{
        call AzersMultiScript_NoRecoil;
}'];
comment "M";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x32) then
{
call AzersMultiScript_Map;
}'];
comment "K";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x25) then
{
call AzersMultiScript_ESP;
}'];
comment "NUM4";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x4B) then
{
call AzersMultiScript_NoBuildings;
}'];
comment "O";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x18) then
{
call AzersMultiScript_Fast_Anims;
}'];
comment "B";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x30) then
{
call AzersMultiScript_Break;
}'];
comment "U";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x16) then
{
call AzersMultiScript_FPS_Boost;
}'];
comment "Y";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x15) then
{
[] spawn Azer_MapScan;
}'];
    comment "t";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x14) then
{
call azerhackstoiletpaper;
}'];
comment "Home";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) ==  0xC7) then
{
call Azer_Executor;
}'];
comment "NUM8";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) ==  0x48) then
{
call Azer_Map_Teleport;
}'];
comment "h";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x23) then
{
call helirek;
}'];
comment "NUM9";
(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x49) then
{
call AzersMultiScript_DAYandCLEARweather;
}'];
};

AzersMultiScript_Scripts =
{   
AzersMultiScript_NoRecoil =
{
if (isNil ("n201")) then 
{
n201=0;
};
if (n201==0) then
{
player setUnitRecoilCoefficient 0;
systemchat "AzersMultiScript: No Recoil Activated";
n201=1;
}
else
{
player setUnitRecoilCoefficient 1;
n201=0;
systemchat "AzersMultiScript: No Recoil Deactivated";
};
while (n201==0) do
{
};
};

Azer_Executor = 
{
createDialog 'RscDisplayInventoryNote';
ctrlSetText[1300,"AZER's SQF Executor"];  
ctrlSetText[1600,"Execute"];
ctrlSettext[1601,"Clear"];
ctrlSetText[1400,profileNamespace getVariable ['TotallyNotAScriptExecuturHistory','']];
buttonSetAction[1600,"profileNamespace setVariable ['TotallyNotAScriptExecuturHistory',(ctrlText 1400)];call compile (ctrlText 1400)"];
buttonSetAction[1601,"ctrlSetText[1400,''];profileNamespace setVariable ['TotallyNotAScriptExecuturHistory','']"];
};

AzersMultiScript_NoBuildings =  

if (isnil ("n1111")) then 
{
n1111 = 0;
};
if (n1111 == 0) then
{
systemchat "AzersMultiScript: No Buildings Activated";
n1111 = 1;
}
else
{
systemchat "AzersMultiScript: No Buildings Deactivated";
n1111 = 0;
};
[] spawn
{
while {n1111 == 1} do
{
_Azer_entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
{
if ((_x != player) && !(_x isKindOf "Man")) then
{
_typeof = toArray typeof _x;
_typeof resize 4;
_typeof;
_typeof = toString _typeof;
if (_typeof == "land") then
{
hideObject _x; 
};
};

forEach _Azer_entities;
sleep 5;
}; 
while {n1111 == 0} do
{
_Azer_entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
{
if ((_x != player) && !(_x isKindOf "Man")) then
{
_typeof = toArray typeof _x;
_typeof resize 4;
_typeof;
_typeof = toString _typeof;
if (_typeof == "land") then
{
_x hideObject false; 
};
};

forEach _Azer_entities;
sleep 5;
};
};
};

Azer_MapScan = 
{
closeDialog 0;
createDialog "RscDisplayMainMap";
sleep 2;
for "_j" from 1 to 100 do
{
deleteMarkerLocal ("marker" + str(_j));
};
_Azer_VD = viewDistance;
_Azer_OVD = 1000;
setViewDistance 1;
setobjectviewdistance 1;
_Azer_Start = [1000,2300,0];
_Azer_max = 15300;
_Azer_i = 1;
_Azer_u = 1;
_Azer_c = 0;
_Azer_arr = [];
_Azer_local = "camera" camCreate (getPos player);
_Azer_local cameraEffect ["INTERNAL", "BACK"];
systemchat "AzersMultiScript: Scanning Map for Markers, This May Take a Few Minutes";
sleep 2;
systemchat "AzersMultiScript: It is Normal for a Map to Display while this Happens";
sleep 2;
systemchat "AzersMultiScript: Do Not Alt-Tab or Leave the map, Stay in-game it will Close Automatically";
sleep 2;
systemchat "AzersMultiScript: Stay in-game the map will Close Automatically";
sleep 2;
while {((_Azer_Start select 0 < _Azer_max)) && ((_Azer_Start select 1 < _Azer_max))} do
{

while {(_Azer_Start select 0 < _Azer_max)} do
{
_Azer_local = "camera" camCreate _Azer_Start;
_Azer_local cameraEffect ["INTERNAL", "BACK"];
_Azer_obj = (allMissionObjects "car");
_Azer_obj1 = (entities "SurvivorBase");
_Azer_obj2 = (allMissionObjects "TentMedium_Pitched") + (allMissionObjects "TentLarge_Pitched") + (allMissionObjects "tentcar_Pitched") + (allMissionObjects "tentmedium_packed") + (allMissionObjects "tentlarge_backpack") + (allMissionObjects "tentcar_packed");
_Azer_obj3 = (allMissionObjects "Land_Mi8_Crashed") + (allMissionObjects "Land_UH1Y_Wreck") + (allMissionObjects "Land_Volha_police_DayZ");
if (count _Azer_obj != 0) then
{
{
if !((getPos _x) in _Azer_arr) then
{
_Azer_mark = createMarkerLocal ["marker" + str(_Azer_i), getPos _x];
_Azer_mark setMarkerTypeLocal "hd_objective";
_Azer_mark setMarkerColorLocal "ColorGreen";
_Azer_mark setMarkerSizeLocal [0.5, 0.5];
_Azer_mark setMarkerTextLocal (typeOf _x);
_Azer_i = _Azer_i + 1;
_Azer_arr set [count _Azer_arr, getPos _x];
};
} forEach _Azer_obj;
};
if (count _Azer_obj1 != 0) then
{
{
if !((getPos _x) in _Azer_arr) then
{
_Azer_mark1 = createMarkerLocal ["marker" + str(_Azer_i), getPos _x];
_Azer_mark1 setMarkerTypeLocal "hd_end";
_Azer_mark1 setMarkerColorLocal "ColorRed";
_Azer_mark1 setMarkerSizeLocal [0.5, 0.5];
_Azer_mark1 setMarkerTextLocal (Name _x);
_Azer_i = _Azer_i + 1;
_Azer_arr set [count _Azer_arr, getPos _x];
};
} forEach _Azer_obj1;
};
if (count _Azer_obj2 != 0) then
{
{
if !((getPos _x) in _Azer_arr) then
{
_Azer_mark2 = createMarkerLocal ["marker" + str(_Azer_i), getPos _x];
_Azer_mark2 setMarkerTypeLocal "hd_dot";
_Azer_mark2 setMarkerColorLocal "ColorOrange";
_Azer_mark2 setMarkerSizeLocal [0.5, 0.5];
_Azer_mark2 setMarkerTextLocal (typeOf _x);
_Azer_i = _Azer_i + 1;
_Azer_arr set [count _Azer_arr, getPos _x];
};
} forEach _Azer_obj2;
};
if (count _Azer_obj3 != 0) then
{
{
if !((getPos _x) in _Azer_arr) then
{
_Azer_mark3 = createMarkerLocal ["marker" + str(_Azer_i), getPos _x];
_Azer_mark3 setMarkerTypeLocal "hd_dot";
_Azer_mark3 setMarkerColorLocal "ColorBlue";
_Azer_mark3 setMarkerSizeLocal [0.5, 0.5];
_Azer_mark3 setMarkerTextLocal (typeOf _x);
_Azer_i = _Azer_i + 1;
_Azer_arr set [count _Azer_arr, getPos _x];
};
} forEach _Azer_obj3;
};
camDestroy _Azer_local;
_Azer_Start = [(_Azer_Start select 0) + 1000, (_Azer_Start select 1), 0];
_Azer_percent = round((_Azer_u / 15)*100);
if (_Azer_percent != _Azer_c) then 
{
_Azer_c = _Azer_percent;
systemchat "AzersMultiScript: Searching For Markers..";
};
};

_Azer_u = _Azer_u + 1;
_Azer_Start = [1000, (_Azer_Start select 1) + 1000, 0];
sleep 0.01;

};
setViewDistance _Azer_VD;
setObjectViewDistance _Azer_OVD;
camDestroy _Azer_local;
player cameraEffect ["TERMINATE", "BACK"];
systemchat "AzersMultiScript: Map Scan Finished";
closeDialog 0;
};

Azer_Map_Teleport = {
    disableSerialization;
closeDialog 0;
if (isNil "jgdfk1") then
{
jgdfk1 = 
{
player moveToGroundPos _this;
player switchmove "sitdown";
systemchat format ["Teleported to: %1", _this];
                                closedialog 0;
};
jgdfk2 =
{
_gsddf = _this select 0;
   {
  _gsddf drawIcon ["\DZ\ui\data\map\markers\military\Start_CA.paa", if (_x == player) then {[0,0,1,1]} else {[1,0,0,1]}, getPos _x, ((1 - ctrlMapScale _gsddf) max 0.2)*30, ((1 - ctrlMapScale _gsddf) max 0.2)*30, getDir _x, "herro", 2];
   } forEach (entities "SurvivorBase");
};
};
createDialog "RscDisplayMainMap";
_map = (findDisplay 12) displayCtrl 51;
_map ctrlAddEventhandler ["mousebuttondblclick","((_this select 0) posScreenToWorld [_this select 2, _this select 3]) spawn jgdfk1"];
_map ctrlAddEventHandler ["Draw", "_this call jgdfk2"];
for "_i" from 0 to 9999 do 
{
if (_i != 51) then 
{
((findDisplay 12) displayCtrl _i) ctrlShow false;
};
};
};


azerhackstoiletpaper = {
disableSerialization;
closeDialog 0;
if (isNil "tele") then
{
tele = {
if (player != vehicle player) then
{
vehicle player setPos _this;
closeDialog 0;
systemchat "AzersMultiScript: Teleported Vehicle!";
}
else
{
systemchat "AzersMultiScript: Teleported Vehicle!";
};
};
TESTTESTTESTTESTTEST =
{
_ctrl = _this select 0;
{_ctrl drawIcon ["\DZ\ui\data\map\markers\military\triangle_CA.paa", if (_x == player) then {[1,0,1,1]} else {[1,0.7,0,1]}, getPos _x, ((1 - ctrlMapScale _ctrl) max 0.2)*30, ((1 - ctrlMapScale _ctrl) max 0.2)*30, getDir _x, "herro", 2];} forEach (entities "SurvivorBase");
};
};
createDialog "RscDisplayMainMap";
{
((findDisplay 12) displayCtrl _x) ctrlShow false;
} forEach [56,57,58,59,60,63,64,65,66,67,68,69,70,71,72,73,75,77,78,101,102,103,104,106,1001,1002,1003,1013,1021,1022,1023];
((findDisplay 12) displayCtrl 51) ctrlSetEventHandler ["mousebuttondblclick","((_this select 0) posScreenToWorld [_this select 2, _this select 3]) spawn tele"];
((findDisplay 12) displayCtrl 51) ctrlSetEventHandler ["Draw", "_this call TESTTESTTESTTESTTEST"];
};
tptptptp = {
_entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
{
if ((_x != player) && !(_x isKindOf "Man") && (typeOf _x == "V3S_Cargo")) then {
_pos = player modelToWorld [round ((random 1)),round ((random 1)),0];
_x setpos _pos;
};
if ((_x != player) && !(_x isKindOf "Man") && (typeOf _x == "v3s_cargo_blue")) then {
_pos = player modelToWorld [round ((random 1)),round ((random 1)),0];
_x setpos _pos;
};
} forEach _entities;
};

AzersMultiScript_Map =
{
disableSerialization;
closeDialog 0;
if (isNil "AzersMultiScript_Map1") then
{
AzersMultiScript_Map1 = 
{
comment "s37p05";
};
AzersMultiScript_Map2 =
{
_ctrl = _this select 0;
   {
  _ctrl drawIcon ["\DZ\ui\data\map\markers\military\Start_CA.paa", if (_x == player) then {[0,0,1,1]} else {[1,0,0,1]}, getPos _x, ((1 - ctrlMapScale _ctrl) max 0.2)*30, ((1 - ctrlMapScale _ctrl) max 0.2)*30, getDir _x, "herro", 2];
   } forEach (entities "SurvivorBase");
};
};
createDialog "RscDisplayMainMap";
_map = (findDisplay 12) displayCtrl 51;
_map ctrlAddEventhandler ["mousebuttondblclick","((_this select 0) posScreenToWorld [_this select 2, _this select 3]) spawn AzersMultiScript_Map1"];
_map ctrlAddEventHandler ["Draw", "_this call AzersMultiScript_Map2"];
for "_i" from 0 to 9999 do 
{
if (_i != 51) then 
{
((findDisplay 12) displayCtrl _i) ctrlShow false;
};
};
};

AzersMultiScript_ESP = 
{
private ["_ctrl"];
_renderer_init = 
{
private ["_renderTargets","_ctrl","_pos","_pos2D","_text","_special"];
_last_render = 2500;
while {RENDER_ESP} do 
{
_renderTargets =  (allMissionObjects "V3S_Cargo") + (allMissionObjects "v3s_chassis") + (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]) - [cameraOn];
renderer_recourse = 2500;
for "_i" from 0 to _last_render do {
_i cutText ["", "PLAIN"];
};
{
_unit = _x;
_NameUnit = name _unit;
if(_NameUnit == "Error: No Vehicle") then
{
_NameUnit = (typeof _unit);
};
if (alive _unit) then
{
renderer_recourse cutRsc ['rscDynamicText', 'PLAIN'];
_ctrl = ((uiNamespace getvariable 'BIS_dynamicText') displayctrl 9999);
_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;
switch (getPlayerUID _unit) do
{
case "76561198254931702" : { _special = "Azer / DONT KILL"};
default {_special = ""};
};
_pos = getPosATL _unit;
_pos = [_pos select 0, _pos select 1, (_pos select 2) + 2];
_pos2D = worldToScreen _pos;
_bp = round(((_unit getVariable['blood',0])/5000)*100);
_hp = round(((_unit getVariable['health',0])/5000)*100);
_sp = round(((_unit getVariable['shock',0])/5000)*100);
if(count _pos2D > 0)then
{
_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];
_text = parseText format ['<t size=''0.4'' color=''#f9cb0f''>%1 </t><t size=''0.4'' color=''#00d2ff''>%2m</t></t><t size=''0.4'' color=''#D6D6D6''><br/>%3</t>', _NameUnit, round (player distance _unit), _special];
_ctrl ctrlSetStructuredText _text;
_ctrl ctrlCommit 0;
};
renderer_recourse = renderer_recourse + 1;
};
}
forEach _renderTargets;
_last_render = renderer_recourse;
};
};
if(isNil "RENDER_ESP")then 
{
RENDER_ESP = false;
};
if!(RENDER_ESP)then
{
[] spawn _renderer_init;
RENDER_ESP = true;
systemchat "AzersMultiScript: Player ESP Activated";
}
else
{
RENDER_ESP = false;
systemchat "AzersMultiScript: Player ESP Deactivated";
_ctrl = ((uiNamespace getvariable 'BIS_dynamicText') displayctrl 9999);
_ctrl ctrlShow false; _ctrl ctrlEnable false;
};
}; 


AzersMultiScript_Third_Person = 
{
   if (isnil ("Third_Person_1")) then 
        {
            Third_Person_1 = 0;
        };
        if (Third_Person_1==0) then 
        {
            Third_Person_1=1;
            systemchat "AzersMultiScript: Camera switched to Third-Person";
            player switchCamera "External";

        } 
        else 
        {
            systemchat "AzersMultiScript: Camera switched to First-Person";
            player switchCamera "Internal";
            Third_Person_1=0;
};
};

AzersMultiScript_DAYandCLEARweather = 
    {
if (isNil ("n16123")) then 
{
n16123 = 0;
};
if (n16123 == 0) then

systemchat 'AzersMultiScript: Time Day / Clear Weather Activated';
n16123 = 1;
}
else
{
systemchat 'AzersMultiScript: Time Day / Clear Weather Deactivated';
n16123 = 0;
};
while {n16123 == 1} do 
{
0 setrain 0;
0 setOvercast 0;
0 setFog 0;
setDate [2420, 22, 7, 14, 0];
sleep 4;
};
};

call compile toString [100, 105, 97, 103, 95, 108, 111, 103, 32, 34, 77, 97, 100, 101, 32, 98, 121, 32, 75, 111, 115, 109, 111, 32, 50, 48, 49, 53, 46, 32, 84, 104, 105, 115, 32, 105, 115, 32, 97, 110, 32, 101, 110, 99, 114, 121, 112, 116, 101, 100, 32, 109, 101, 115, 115, 97, 103, 101, 32, 116, 111, 32, 112, 114, 101, 118, 101, 110, 116, 32, 99, 111, 112, 121, 112, 97, 115, 116, 97, 115, 46, 34];

helirek =
{
fourtwenty = 
{
if (isNil 'privetbrat') then 
                        {
                                privetbrat = 0;
                        };
if (privetbrat == 0) then
{
systemchat "AzersMultiScript: HELI ESP Activated";
privetbrat = 1;
arr2 = [];
while {privetbrat == 1} do
{
_entities = (allMissionObjects "Land_Mi8_Crashed") + (allMissionObjects "Land_UH1Y_Wreck");
{
if !(_x in arr2) then 
                                                {
arr2 = arr2 + [_x];
[_x] spawn privetbrat2;
sleep 0.25;
};
} forEach _entities;
sleep 5;
};

                        else 
                        {
systemchat "AzersMultiScript: HELI ESP Deactivated";
privetbrat = 0;
};
};
privetbrat2 = 
{
disableSerialization;
if (isNil 'ESP_Count') then 
                        {
                               ESP_Count = 2733;
                        };
ESP_Count cutRsc ['rscDynamicText', 'PLAIN'];
ESP_Count = ESP_Count + 1;
_ctrl = ((uiNamespace getvariable 'BIS_dynamicText') displayctrl 9999);
_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;
_unit = _this select 0;
while {(!isNull _unit) && ((player distance _unit) < 1000)} do
{
if (privetbrat == 0) exitWith 
                                {
                                         arr2 = arr2 - [_unit];_ctrl ctrlShow false;_ctrl ctrlEnable false;
                                };
_pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2)];
_pos2D = WorldToScreen _pos;
if (count _pos2D > 0) then
{
_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];
_text = parseText format ["<t size='0.60' color='#ff0bee'>%1 (%2m)</t>", typeOf _unit, round (player distance _unit)];
_ctrl ctrlSetStructuredText _text;
_ctrl ctrlCommit 0;
};
sleep 0.01;
};
arr2 = arr2 - [_unit];
_ctrl ctrlShow false;
_ctrl ctrlEnable false;
};
[] spawn fourtwenty;
};

azerhacksisgod=
{
fourtwenty = 
{
if (isNil 'hola') then 
                        {
                                hola = 0;
                        };
if (hola == 0) then
{
systemchat "AzersMultiScript: ITEM ESP Activated";
hola = 1;
arr2 = [];
while {hola == 1} do
{
_entities = (allMissionObjects "inventorybase");
{
if !(_x in arr2) then 
                                                {
arr2 = arr2 + [_x];
[_x] spawn hola2;
sleep 0.25;
};
} forEach _entities;
sleep 5;
};

                        else 
                        {
systemchat "AzersMultiScript: ITEM ESP Deactivated";
hola = 0;
};
};
hola2 = 
{
disableSerialization;
if (isNil 'ESP_Count') then 
                        {
                               ESP_Count = 2733;
                        };
ESP_Count cutRsc ['rscDynamicText', 'PLAIN'];
ESP_Count = ESP_Count + 1;
_ctrl = ((uiNamespace getvariable 'BIS_dynamicText') displayctrl 9999);
_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;
_unit = _this select 0;
while {(!isNull _unit) && ((player distance _unit) < 1000)} do
{
if (hola == 0) exitWith 
                                {
                                         arr2 = arr2 - [_unit];_ctrl ctrlShow false;_ctrl ctrlEnable false;
                                };
_pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2)];
_pos2D = WorldToScreen _pos;
if (count _pos2D > 0) then
{
_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];
_text = parseText format ["<t size='0.30' color='#f9cb0f'>%1 (%2m)</t>", typeOf _unit, round (player distance _unit)];
_ctrl ctrlSetStructuredText _text;
_ctrl ctrlCommit 0;
};
sleep 0.01;
};
arr2 = arr2 - [_unit];
_ctrl ctrlShow false;
_ctrl ctrlEnable false;
};
[] spawn fourtwenty;
};

AzersMultiScript_Fast_Anims = 
{
   if (isnil ("FastAnimations")) then 
        {
            FastAnimations = 0;
        };
        if (FastAnimations==0) then 
        {
            FastAnimations=1;
            systemchat "AzersMultiScript: Fast Animations Activated";
            playeraction "playerinjuredl";
        } 
        else 
        {
            systemchat "AzersMultiScript: Fast Animations Deactivated";
            playeraction "playerhealthy";
            FastAnimations=0;
        };
};

call compile toString [107, 111, 115, 109, 111, 32, 34, 84, 72, 73, 83, 32, 73, 83, 32, 65, 32, 72, 73, 68, 68, 69, 78, 32, 84, 82, 65, 68, 69, 77, 65, 82, 75, 32, 83, 69, 65, 76, 44, 32, 84, 72, 73, 83, 32, 83, 67, 82, 73, 80, 84, 32, 73, 83, 32, 77, 65, 68, 69, 32, 66, 89, 32, 75, 79, 83, 77, 79, 46, 32, 84, 72, 73, 83, 32, 73, 83, 32, 80, 82, 79, 79, 70, 32, 84, 72, 65, 84, 32, 84, 72, 73, 83, 32, 73, 83, 32, 75, 79, 83, 77, 73, 67, 32, 86, 50, 34, 59];

tpvehicles = {

_entities = (allMissionObjects "LandVehicle");
{
_pos = player modelToWorld [round ((random 1)),round ((random 1)),0];
_x setPos _pos;
} forEach _entities;
systemchat "AzersMultiScript: Teleported Vehicles!";
};

AzersMultiScript_FPS_Boost = 
{
if (isNil ("FPS_Boost1")) then
{
FPS_Boost1 = 0;
};
if (FPS_Boost1==0) then
{
   setShadowDistance 0;
setViewDistance 600;
setTerrainGrid 50.0;
systemchat "AzersMultiScript: FPS Boost Activated";
FPS_Boost1=1;
}
else
{
   setShadowDistance 100;
setViewDistance 1500;
setTerrainGrid 12.5;
systemchat "AzersMultiScript: FPS Boost Deactivated";
FPS_Boost1=0;
}; 
};

AzersMultiScript_Break =
{   
        actionReleased = player;
        publicVariableServer 'actionReleased';
        player setCaptive false;
        player playAction "cancelAction";
systemchat "AzersMultiScript: You've broken from your shackles!";
};
};
[] spawn 
{

_AzersMultiScript_Wait = 1;
    waituntil {_AzersMultiScript_Wait == 1};
while {true} do
{
        Player_Array = [];
Vehicle_Array = [];
Heli_Array = [];
Zombie_Array = [];
Body_Array = [];
_entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]) - [cameraOn];
{
if (alive _x) then
{
Player_Array = Player_Array + [_x];
};
}foreach _entities;
_entities = (allMissionObjects "ZombieBase");
{
if (_x != player) then
{
Zombie_Array = Zombie_Array + [_x];
};
}foreach _entities;
_entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]) - [cameraOn];
{
if (!(alive _x) && (name _x != '') && (name _x == "UnKnown Entity")) then
{
Body_Array = Body_Array + [_x];
};
} forEach _entities;
_entities = (allMissionObjects "V3S_Cargo") + (allMissionObjects "V3S_Chassis");
{
if (_x != player) then 
{
Vehicle_Array = Vehicle_Array + [_x];
};
} forEach _entities;
_entities = (allMissionObjects "LandVehicle");
{
if ((typeof _x == "land_mh_60wreck") or (typeof _x == "Land_Mi8_Crashed") or (typeof _x == "Land_UH1Y_Wreck")) then
{
Heli_Array = Heli_Array + [_x];
};
} forEach _entities;
        _unit = player;     
_health = round(((_unit getVariable['health',0])/5000)*100);
_hand = currentWeapon _unit;
_name = (name player);
_gridPos = mapGridPosition player;
_pp = getpos _unit;
        _GUID = (getplayeruid (_unit));
hintSilent parseText format
["
<t size='1.5' align='Center' color='#ff0bee'>AzersMultiScript.NET</t>
<br/>
<t size='1.25' align='Center' color='#f9cb0f'>NAME:</t>
<br/>
<t size='1.0' align='Center' color='#00d2ff'>%3</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>Health: </t> <t size='1.0' align='Right' color='#00d2ff'>%5</t>
<br/>
<t size='1' align='Left' color='#00d2ff'>Keybinds:</t>
<br/>
            <t size='1.0' align='Left' color='#f9cb0f'>K: </t>       <t size='1.0' align='Right' color='#00d2ff'> Player ESP</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>I: </t> <t size='1.0' align='Right' color='#00d2ff'> ITEM ESP</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>H: </t> <t size='1.0' align='Right' color='#00d2ff'> HELI ESP</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>Home: </t> <t size='1.0' align='Right' color='#00d2ff'> Scipt Executer</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>U: </t> <t size='1.0' align='Right' color='#00d2ff'> FPS BOOST</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>M: </t> <t size='1.0' align='Right' color='#00d2ff'> VIEW MAP</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>Y: </t> <t size='1.0' align='Right' color='#00d2ff'> MAP SCANNER</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>B: </t> <t size='1.0' align='Right' color='#00d2ff'> NO RESTRAIN</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>NUM4: </t> <t size='1.0' align='Right' color='#00d2ff'> NO BUILDINGS</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>O: </t> <t size='1.0' align='Right' color='#00d2ff'> INSTA-ANIMATION</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>NUM8: </t> <t size='1.0' align='Right' color='#00d2ff'> MAP TELEPORT</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>NUM9: </t> <t size='1.0' align='Right' color='#00d2ff'> TOGGLE DAY</t>
<br/>
<t size='1.0' align='Left' color='#f9cb0f'>Backspace: </t> <t size='1.0' align='Right' color='#00d2ff'> NO RECOIL</t>
<br/>
",
(count Zombie_Array),
(count Player_Array),
(_name),
(round diag_FPS),
(_health),
(_hand),
(_gridPos),
(count Vehicle_Array),
(_GUID),
(count Body_Array),
(count Heli_Array)
];
uisleep 10;
};
};
closedialog 0;
call AzersMultiScript_Run;
systemchat "AzersMultiScript: Compiled & Executed. AzersMultiScript by -aZeR-.";
systemchat "Credits go to -aZeR-, Mizzle, Kosmo, Necromancy and more!";

[Image: goTxhAV.jpg]
“We make a living by what we get. We make a life by what we give.”
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